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Pawel Olszewski Senior 3D Artist & 3D Designer
 3D ART,  3D DESIGN,  3D ANIMATION,  3D VISUALISATION

3D Modelling & Digital Sculpture

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About PawelPlay.

My name is Pawel Olszewski. I’m a Senior 3D Artist with over a decade of professional experience across game development, 3D animation, design, visualisation, and immersive technologies such as augmented and virtual reality (AR/VR).

 

I specialise in delivering high-quality CGI products, characters, environments, and animations - covering the full 3D production pipeline, including modelling, texturing, rigging, shading, lighting, and rendering. 

 

I design and build game art assets and create compelling motion graphics, video edits, and photorealistic renderings for branded content and product visualizations.

 

With a strong foundation in branding and visual storytelling, I focus on combining technical precision with creative vision to bring engaging digital experiences to life.

Software Proficiency : 

LENS STUDIO, UNITY, MAYA, 3D STUDIO MAX, ZBRUSH, AFTER EFFECTS, PHOTOSHOP,

SUBSTANCE PAINTER, MARMOSET, PHOTOSHOP, PREMIERE, ILLUSTRATOR, INDESIGN

Key Skills : 

  • 3D Design  ( Characters, Environment, Probes )

  • 3D Modelling  ( Low Poly, Hard Surface, Organic, Digital Sculpture )

  • Texturing & UV Layout ( Traditional Texturing, Digital Painting, Unwrapping )

  • Character Rigging  ( Joints Setup, Skinning, Blend Shapes, Human IK )

  • 3D Animation ( Character, Probes, Cameras, Motion Capture, Human IK )

  • 3D Visualization ( Product & Architectural Visualization)

  • Motion Graphics, Video Editing, Post-production, ( green screen, match moving)

ABOUT
Animation

3D Art & Animation

I deliver 3D Art, Design, Animation, Motion Graphics, and Post-Production, including video and animation editing.


I develop CGI products, characters, environments, and immersive VR/AR experiences using 3D modeling, texturing, rigging, animation, lighting, and rendering.

Game Art & Visualisation

I design and create game assets - characters, environments, props for implementation in game engines.

With a strong foundation in branding and visual storytelling, I also create photorealistic 3D renderings of products, spaces, and branded environments to bring ideas and identities to life with clarity and impact.

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Augmented Reality 

I create complete augmented reality experiences - from initial concept to final deployment - fully integrated in Lens Studio. I handle everything from 3D asset creation, animation, and shading to real -time implementation and optimization. My process covers all aspects of production, including modeling, texturing, shading and rigging with a focus on performance and visual quality. My work spans a wide range of 3D asset creation, from stylized to realistic.

3D Visualisation
VR / AR & APPS

Character Art

I design, develop, and animate 3D characters for use in both games and animation.

 

My expertise includes character modeling, texturing, rigging, and animation, with a strong emphasis on visual quality and technical precision.

 

I have experience creating customisable avatar systems optimised for performance and cross-platform use.

CONTACT

Contact. Phone: 074 80 77 28 71   Email: pawelo3d@gmail.com

Thanks for submitting!

Game Art | 3D Animation | 3D Design | 3D Visualization
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